playboy.com / digital culture / software / speed
devils and pod: speedzone
December 11,
2000 By Howard Wen
Feeling like you're moving fast is the
greatest appeal of most console racing games, with the realism of
the scenery you zip past coming in far behind. The Dreamcast/SegaNet
versions of Speed Devils Online Racing and POD: Speedzone both claim
to cater to this need for an intense experience -- however, they
don't deliver an equal rush.
Speed Devils Online Racing looks
like it's moving fast, but somehow it doesn't feel that way. Maybe
the frame rate is bogged down by all the goodies that Speed Devils
packs in; the best thing about the game is the inventive design of
its race courses. The standouts pit players against raging tornadoes
in the Louisiana bayou and rampaging dinosaurs in Hollywood. Such
obstacles tend to be nothing more than visual gimmicks in most
racing games, but in Speed Devils they are well executed and enhance
the challenge.
Speed Devils' story is that you earn money based on how well you
do in the races. With this virtual cash you can buy more expensive
cars or modify your current vehicle with better tires, a new paint
job or an engine upgrade such as nitro boost. It's wise to also set
aside some savings for repairs -- you're gonna need it. When you
play on SegaNet, you can bet your money on the outcome of a race
with your competitors (up to five people can race together on
SegaNet), giving you that much more motivation to win.
next
1 | 2
|