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playboy.com / digital culture / software /
midtown madness 2
November 6,
2000 By Howard Wen
The original Midtown Madness challenged you
to race through the city of Chicago as fast as you could -- damn the
traffic laws, other motorists, pedestrians and roadside objects of
any kind. Midtown Madness 2 takes the same mayhem and visits it upon
London and San Francisco.
I was a faint-hearted driver the
first time I visited San Francisco in real life, wondering if the
brakes on my rental car would give out under the stress of the
enormous hills. But in Midtown Madness 2, I don't have to nervously
wind my way down the switchback turns of Lombard Street -- I just
tear right through the famous landmark and proceed hell for leather
to North Beach, Coit Tower, the Presidio, Multimedia Gulch,
Fisherman's Wharf and the Golden Gate Bridge.
The London map features Buckingham Palace, Tower Bridge and
Marble Arch, and you can even race through the city's underground
tube tunnels while avoiding the trains. Don't worry about driving on
the left.
The level of detail that's been put into the design of the
buildings and other landmarks, along with the accurate street
layouts, enhances the liberated feeling you get from committing
countless moving violations in these cities. The settings of Midtown
Madness 2 may look and feel similar to the real places, but these
worlds don't abide by the rules of physics -- and they're not meant
to. Other cars are easily rammed aside as if they were made of
cardboard, and screaming pedestrians always manage to dive out of
your way. However, lampposts, trees and barricades are easily -- and
satisfyingly -- mowed down.
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